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GAME DEVELOPMENT

Writing, visual design, and interactive scene development for a 2D horror game focused on atmosphere, environmental storytelling, and player discovery.
Project
Palimpsest - 2D Horror Game (Vertical Slice)
Role
Lead Narrative and Level Designer Assistant Artist and Programmer
About
Palimpsest is a narrative psychological horror game about exploring familiar spaces that slowly become unfamiliar. Through subtle environmental shifts and layered storytelling, players uncover meaning hidden beneath memory, repetition, and perception. The game offers paced gameplay encourages world exploration and rewards attention to detail.
Creative Development
My work on Palimpsest focused on developing the game’s story, beat sheets, atmosphere, and environmental storytelling. I also contributed to concept art, visual design, and interactive development, helping connect the narrative to what players see, explore, and uncover.
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